ActionScript 3.0 Bible by Roger Braunstein

By Roger Braunstein

I used this e-book commonly whereas studying Flash CS3 and CS4. i didn't do a lot designing, regularly coding. i discovered this ebook to be tremendously useful as a developer without history in any of the ECMA family members script languages. I persevered to take advantage of the ebook usually over a interval of 2 years and customarily discovered it to be a very good refresher or wisdom extender of the subject i wanted that day. I hugely suggest it. even though it is broad, do not anticipate the ebook comprise actually every little thing. It does not pass into intensity at the parts (as I had wanted) and one or different occasions I got here up empty, yet I nonetheless do not believe that demotes it to four stars. i discovered it to be the simplest laid out of all of the ActionScript books I reviewed (and it pairs good with Moock). it's certainly my go-to-first publication for ActionScript. while you're an absolute guru, possibly you don't want it (or the other book), another way get it and begin studying and constructing!

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580 Chapter 31: Scripting Animation . . . . . . . . . . . 600 Chapter 32: Applying Transformations to Graphics . . . . . . 614 Chapter 33: Drawing Bitmap Graphics Programmatically . . . . . 654 Part IX: Working with Binary Data 655 Chapter 34: Working with Binary Data. . . . . . . . . . 667 Part X: Deploying Your Program 669 Chapter 35: Deploying Flash on the Web . . . . . . . . . 679 Chapter 36: Interfacing with JavaScript . . . . . . . . . qxd:Layout 1 9/22/07 12:55 PM Page xxxv Contents Chapter 37: Using Local Connections to Communicate Between Flash Applications .

Launch Flex Builder and create a new ActionScript project (File ➪ New ➪ ActionScript Project). Follow the wizard and name the project whatever you like. It will help to name the project something other than the main class name. In Figure I-8, we have created an ActionScript project called ExampleProject. The wizard creates a main class for us this time, called ExampleProject. qxd:Layout 1 9/22/07 12:56 PM Page liii Introduction Flex Builder likes to have the main class, or Application, in the default package.

Qxd:Layout 1 9/22/07 12:56 PM Page xxxvii H ello! 0 Bible. 0. You can use it as an instructional textbook, as a reference book, or both. 0 with both background information and real-world examples to enrich your understanding. 0, whether they are applications, web sites, presentations, games, toys, art, or experiments. 0 is the language used in a range of tools developed by Adobe, including Flash CS3, Flex 2 and 3, and AIR (formerly Apollo). This book’s coverage remains agnostic as to the tool you choose to use.

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